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Alt games warbirds
Alt games warbirds












alt games warbirds
  1. ALT GAMES WARBIRDS UPDATE
  2. ALT GAMES WARBIRDS LICENSE
  3. ALT GAMES WARBIRDS TV

There were competing free games at the time like Dawn of Aces which was more popular in general.Hello everyone! Since last update I have been adding some sound effects and fixing bugs. Overall it was a very well recieved and remembered game, even if it was by a very few. I may be missing some details and weapons but its been a long time. There wernt that many players but we had a heck of a time while it lasted and everyone seemed to know eachother and enjoyed their ship classes very much. Player numbers amounted from 25-50+ on average (as far as I can remember, it might of topped out around 100). The game was free and beta for a while (I dont think it was ever released). The lazer was excellent at shooting down missles from range and was only useful in that regard (it didnt hurt other ships very much). The game supported gunners as well, who were equipped with a laser, the same laser every ship had as a secondary fire. To capture a carrier you needed to disable all defences and fly the carrier troop ship next to the carrier and drop the troops who enter the ship through a hatch. It was a war between carriers/fields just like WB and each carrier had a number of support ships that would protect it as well as turrets on the carrier ship. Some people really had fun with that stealth ship and became notorious. As well as a stealth ship that was fairly difficult to see visually since it was just a line basically as well as no radar signature, it had a special missle that could disable a target immediatly with a single rear shot. The ship also had these "disco ball" mines which shot down missles with an automated lazer system. There was also a medium support ship that had a special mine that would suck you into a gravity well leaving you unable to fight back properly and leave you venerable. There was also the heavy fighter that was shaped like a triangle with plasma cannons and plasma missles (This was the most popular selection), it was fairly manouverable as well. A heavy/juggernaught ship but slow to manouvre which had an immense array of guns in the front and momentum bombs which you launch at high speed. A middle ship that could fire many different types of missles for different situations/ranges. There were many classes of ships, a light fighter that could get behind opponents quick with a salvo of tracking missles and a rail gun to take advantage of the rear shots. It was revamped from the bottom up and renamed Raider Wars. It was called Planetary Raiders back then. The original build of it was like elite with planets and space stations and warp drives. The space game that they made (the old Icigames/IEN) was quite unique.

ALT GAMES WARBIRDS TV

I'd had no idea HT had already made a similar type game, pretty much solidifies my belief that given the opportunity with such a popular title on TV at that time, that HTC would have had a smash hit on its hands.

ALT GAMES WARBIRDS LICENSE

Of course getting that license is probably a big pipe dream, I just believe that such a product at that specific time would have sold like hotcakes, especially after what a blast the Claw and that mothership were. During the heyday of Battlestar Galatica on TV, if HTC had been somehow able to wrangle the rights to make a game with that license and IP, based on the Claw and its mothership, just a quick action shootem up space shooter based on that, I think it'd have been a huge success.

alt games warbirds

It just disappeared until Elite Dangerous and Star Citizen came around. For years there was a huge gap, and opportunity IMO, to slide a great game into this genre. Quote from: Gman on July 26, 2018, 11:57:48 PM After the amazing thing that was "The Claw", I'd always wished HTC would have made a space shooter.














Alt games warbirds